No. |
Details |
File |
1. |
Pattern Tag
You may move to each pattern pages with these tags.
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2. |
Frame Number Button
You can click these buttons to show registered images for each
frames on the mascot.
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3. |
Image Number
Registered number of images used in each frames.
You should appoint the number of the image
registered in Images page.
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mascot
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4. |
Frame Minimum Time
The unit is 1/10 sec.
If this one is different from the next one (maximum),
the program will select a random number between two values.
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mascot
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5. |
Frame Maximum Time
The unit is 1/10 sec.
If this one is different from the previous one (minimum),
the program will select a random number between two values.
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mascot
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6. |
Block Loop : Destination Frame Number
If you wan to set this frame as the last frame of a block loop,
you should appoint the number of the top frame of a loop
here.
Except for such case,
"-1" should be inserted.
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mascot
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7. |
Block Loop : Minimum Loop Number
If you appoint a frame number for the block loop
in the previous field,
you should determine the minimum number of the loop
here.
If this one is different from the next one (maximum),
the program will select a random number between two values.
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mascot
|
8. |
Block Loop : Maximum Loop Number
If you appoint a frame number for the block loop
in the previous field,
you should determine the maximum number of the loop
here.
If this one is different from the previous one (minimum),
the program will select a random number between two values.
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mascot
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9. |
Frame Append Button
You can insert any frames in any place with this button.
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10. |
Frame Delete Button
This button deletes a frame from the current pattern field.
You can delete any frames with this button.
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11. |
Animation Test Button
This button shows an animation motion of the current viewing
pattern on the mascot.
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12. |
Weight for Random Animation
You shold determine this pattern's weight for random animation.
If you do't use this pattern in random animation,
you should set 0 here.
|
mascot
|
13. |
Weight for Click Animation
You shold determine this pattern's weight for click animation.
If you do't use this pattern as click animation,
you should set 0 here.
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mascot
|
14. |
Balloon Messages for Click Animation
You can describe a balloon message which appears in click
animation.
Control characters in this message are
%[n]p : Make a new page. Default interval is 1sec.
%[n]a : Attach new sentence with line
feed. Default interval is 1sec.
%n : Line feed.
%[n]c : Attach new sentence. Default interval is 1/10sec.
%% : Print "%".
If you insert an unsigned number in the place of [n],
you can change each interval (The unit is 1/10sec).
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mascot
|
15. |
Sound File for Click Animation
You can register, clear, and test the sound for click animation
here.
If you want to play any sound files,
you have to set external command for sound play
here.
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mascot
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16. |
Pattern Append Button
This button appends a new pattern at the end of the
siries of patterns.
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17. |
Pattern Delete Button
You can delete any patterns by this button.
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18. |
Pattern Copy Button
This button does not create a new pattern.
So please append a pattern at first, if you want a new copied
pattern.
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